Hi, I’m Henry. Since I was born 16 years ago, my biggest claim to fame has been winning the state geography bee in 2009. I run cross country and track for Seton-La Salle High School. I play trombone in the school’s marching band and am a member of the Mock Trial and Academic Games teams. I like to read the Greeks and Romans, and I love opera.
As I arrived at Heinz Hall Friday evening, I couldn’t help noticing a number of things I normally do not see here. One of the most conspicuous of these was the select number of the audience who arrived dressed for the occasion in green caps that made them look like as if they were decorations in the spirit of the music we were to hear. All in all, the crowd generally seemed to have been drawn more by the “Zelda” in the title than the “symphony.”
The stage was dominated by a very large screen suspended over the orchestra’s chairs. When the conductor, a Ms. Eí mear Noone began the music, the screen showed screenshots from different games of the Zelda franchise. The images on the screen evoked laughter from time to time among the audience in general, but I, having never played a game in the franchise, was not sure when and why to laugh.
At the beginning of the symphony, I resented the screen as an unnecessary distraction; by intermission, I was curiously mesmerized by it. It was a very different experience from when I’ve been there for more conventional works. I think it would be detrimental to some works whose music is attractive enough to sustain interest (in my case, music of Mozart and his generation); for others which I do not care for as much (e.g., Bruckner, Debussy, Wagner, etc.) it would almost certainly hold my attention better.
The music itself presented, I think, did not need such sideshows. It was, as is much video game music, catchy and facile (in the best sense of that word). The main theme was repeated innumerable times, but not ad nauseam. The style of the music defied categorization, but I would call it modern if I had to call it anything. My personal favorites were the first two movements, which were respectively descriptive of a dungeon and a pastoral village in the universe of Link and Zelda.
In its entirety, I thought the show was better than average, and not merely for the novelty of the staging or the unusual music (or, perhaps, in spite of them). The quality of the music was overall very good, and, as usual, the Pittsburgh Symphony Orchestra showed us the reasons why it is so highly acclaimed.
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